Category Archives: Design

The MOSES Metapopulation

Or, how to select a promising species for mutation. Continue reading

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Genetic Crossover in MOSES

MOSES is a system for learning programs from input data.  Given a table of input values, and a column of outputs, MOSES tries to learn a program, the simplest program that can reproduce the output given the input values. The … Continue reading

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Tuning Metalearning in MOSES

I’ve been studying MOSES recently, with an eye towards performance tuning it. Turns out optimization algorithms don’t always behave the way you think they do, and certainly not the way you want them to. Given a table of values, MOSES … Continue reading

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Semantic dependency relations

I spent the weekend comparing the Stanford parser to RelEx, and learned a lot. RelEx really does deserve to be called a “semantic relation extractor”, and not just a “dependency relation extractor”. It provides a more abstract, more semantic output … Continue reading

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Sentence Patterns

I’ve recently resumed work on the question-answering chatbot, and am trying to get it to comprehend a broader range of questions and statements.   The “big idea” is to create a number of “sentence patterns” that the pattern matcher can recognize … Continue reading

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